Member | Type | Offset | Share |
---|---|---|---|
UberGraphFrame | FPointerToUberGraphFrame | 0xb0 | |
Body Slot | UMeshComponent* | 0xb8 | |
Head Slot | UMeshComponent* | 0xc0 | |
Hair Slot | UMeshComponent* | 0xc8 | |
ParentMesh | UMeshComponent* | 0xd0 | |
EyeGlowEmitters | TArray<UParticleSystemComponent*> | 0xd8 | |
ParentActor | AActor* | 0xe8 | |
ActiveVFX | vfx_states | 0xf0 | |
helmet_skel_mesh | UMeshComponent* | 0xf8 | |
chest_skel_mesh | UMeshComponent* | 0x100 | |
legs_skel_mesh | UMeshComponent* | 0x108 | |
arms_skel_mesh | UMeshComponent* | 0x110 | |
ActiveVFXList | Uvfx_stack_C* | 0x118 | |
Removing | bool | 0x120 | |
show_debug_info | bool | 0x121 | |
Adding | bool | 0x122 | |
initialized | bool | 0x123 | |
PreInitQueue | TArray<vfx_states> | 0x128 | |
Counter | int32_t | 0x138 | |
Weapon | AArchonWeapon* | 0x140 | |
EyeRageEmitters | TArray<UParticleSystemComponent*> | 0x148 | |
EyeRageHeroHelmEmitters | TArray<UParticleSystemComponent*> | 0x158 | |
CurrCycleVFX | vfx_states | 0x168 | |
LastCycleVFX | vfx_states | 0x169 | |
ih_clip_mesh | UMeshComponent* | 0x170 | |
OrigMatMap | TMap<vfx_components, Fmaterial_array_struct> | 0x178 | |
WeaponSubmeshMap | TMap<EWeaponRole, USkeletalMeshComponent*> | 0x1c8 | |
OrigWpnMatMap | TMap<EWeaponRole, Fmaterial_array_struct> | 0x218 | |
CelestialHelm02Emitters | TArray<UParticleSystemComponent*> | 0x268 | |
VFX Data | Fvfx_struct | 0x278 | |
VFX Component | vfx_components | 0x538 | |
Mesh Component | UMeshComponent* | 0x540 | |
VFX Element | EElementalTypes | 0x548 | |
VFX Name | vfx_states | 0x549 |