Classes

Uvfx_bpc_C

UArchonVfxManager > UActorComponent > UObject

Member Type Offset Share
UberGraphFrame FPointerToUberGraphFrame 0xb0
Body Slot UMeshComponent* 0xb8
Head Slot UMeshComponent* 0xc0
Hair Slot UMeshComponent* 0xc8
ParentMesh UMeshComponent* 0xd0
EyeGlowEmitters TArray<UParticleSystemComponent*> 0xd8
ParentActor AActor* 0xe8
ActiveVFX vfx_states 0xf0
helmet_skel_mesh UMeshComponent* 0xf8
chest_skel_mesh UMeshComponent* 0x100
legs_skel_mesh UMeshComponent* 0x108
arms_skel_mesh UMeshComponent* 0x110
ActiveVFXList Uvfx_stack_C* 0x118
Removing bool 0x120
show_debug_info bool 0x121
Adding bool 0x122
initialized bool 0x123
PreInitQueue TArray<vfx_states> 0x128
Counter int32_t 0x138
Weapon AArchonWeapon* 0x140
EyeRageEmitters TArray<UParticleSystemComponent*> 0x148
EyeRageHeroHelmEmitters TArray<UParticleSystemComponent*> 0x158
CurrCycleVFX vfx_states 0x168
LastCycleVFX vfx_states 0x169
ih_clip_mesh UMeshComponent* 0x170
OrigMatMap TMap<vfx_components, Fmaterial_array_struct> 0x178
WeaponSubmeshMap TMap<EWeaponRole, USkeletalMeshComponent*> 0x1c8
OrigWpnMatMap TMap<EWeaponRole, Fmaterial_array_struct> 0x218
CelestialHelm02Emitters TArray<UParticleSystemComponent*> 0x268
VFX Data Fvfx_struct 0x278
VFX Component vfx_components 0x538
Mesh Component UMeshComponent* 0x540
VFX Element EElementalTypes 0x548
VFX Name vfx_states 0x549