UAnimNotifyState > UObject
namespace Offsets { namespace Classes { // Inheritance: UAnimNotifyState > UObject namespace Utunnel_warp_notify_state_C { constexpr auto MaximumWarpDistance = 0x30; // float constexpr auto EnableDebugRender = 0x34; // bool constexpr auto ForwardVector = 0x38; // FVector constexpr auto CollisionChannelsToIgnore = 0x48; // TArray constexpr auto CollisonQueryTypesToDetect = 0x58; // TArray } } }
public static class Offsets { public static class Classes { // Inheritance: UAnimNotifyState > UObject public static class Utunnel_warp_notify_state_C { public const byte MaximumWarpDistance = 0x30; // float public const byte EnableDebugRender = 0x34; // bool public const byte ForwardVector = 0x38; // FVector public const byte CollisionChannelsToIgnore = 0x48; // TArray public const byte CollisonQueryTypesToDetect = 0x58; // TArray } } }