UArchonGameplayOperation > UObject
namespace Offsets { namespace Classes { // Inheritance: UArchonGameplayOperation > UObject namespace Uplay_montage_bpo_C { constexpr auto UberGraphFrame = 0x50; // FPointerToUberGraphFrame constexpr auto Montage = 0x58; // UAnimMontage* constexpr auto Section = 0x60; // FName constexpr auto Actor = 0x68; // AActor* constexpr auto Tags = 0x70; // FGameplayTagContainer } } }
public static class Offsets { public static class Classes { // Inheritance: UArchonGameplayOperation > UObject public static class Uplay_montage_bpo_C { public const byte UberGraphFrame = 0x50; // FPointerToUberGraphFrame public const byte Montage = 0x58; // UAnimMontage* public const byte Section = 0x60; // FName public const byte Actor = 0x68; // AActor* public const byte Tags = 0x70; // FGameplayTagContainer } } }