UberGraphFrame |
FPointerToUberGraphFrame |
0x5a0 |
|
PartPreset |
Ubase_part_ptpreset_C* |
0x5a8 |
|
PartBreakPreset |
Ubase_part_bspreset_C* |
0x5b0 |
|
PartToCoreDamageRatio |
float |
0x5b8 |
|
PartName |
FName |
0x5bc |
|
DamageTypeMultipliers |
TArray<FStruct_DamageMultiplier> |
0x5c8 |
|
DamageTypeImmunities |
TArray<FStruct_DamageImmunity> |
0x5d8 |
|
SeverPartOnPartBreak |
bool |
0x5e8 |
|
PartSevered |
bool |
0x5e9 |
|
RecentAttackToPart |
TArray<FGuid> |
0x5f0 |
|
ShowDamageArea |
bool |
0x600 |
|
SeveredPartBBKey |
FName |
0x604 |
|
ShowDebugHealth |
bool |
0x60c |
|
HealthMaterialCurve |
UCurveFloat* |
0x610 |
|
Severable Spawn Socket |
FName |
0x618 |
|
Severable Actor To Spawn |
AActor* |
0x620 |
|
Sever PhAT Bones |
TArray<FName> |
0x628 |
|
OnStaggered |
FMulticastInlineDelegate |
0x638 |
|
VFXOnPartStagger |
TArray<Farchon_impulse> |
0x648 |
|
VFXOnPartBreak |
TArray<Farchon_impulse> |
0x658 |
|
MaxPartHealthRegenOnFleeOrStagger |
float |
0x668 |
|
ForceChildToBeDifferentThanParent |
int32_t |
0x66c |
|
PartType |
behemoth_part_type |
0x670 |
|
CurrentBreakStage |
int32_t |
0x674 |
|
PartBreakData |
TArray<Fpart_break_stage> |
0x678 |
|
LootIDs |
TArray<FName> |
0x688 |
|
LootDropsPerStage |
TArray<int32_t> |
0x698 |
|
ShareBonesWithOtherPart |
FName |
0x6a8 |
|
AuthOnBreakStageChanged |
FMulticastInlineDelegate |
0x6b0 |
|
IncreaseRageOnPartBreak |
bool |
0x6c0 |
|
BreakPartWidgets |
TArray<UWidgetComponent*> |
0x6c8 |
|
DefaultVFXOnPartBreak |
Farchon_impulse |
0x6d8 |
|
OnSevered |
FMulticastInlineDelegate |
0x730 |
|
OnStageChangedByBreak |
FMulticastInlineDelegate |
0x740 |
|
L_Impulse |
Farchon_impulse |
0x750 |
|
L_ImpulseVFX |
Fvfx_with_socket_struct |
0x7a8 |
|
PartStaggerMultiplier |
float |
0x7e0 |
|
HasBeenSeveredOnce |
bool |
0x7e4 |
|
L_DamagePercentage |
float |
0x7e8 |
|
L_ScabbedPercentage |
float |
0x7ec |
|
L_LowestDamagePercentage |
float |
0x7f0 |
|
L_Name |
FName |
0x7f4 |
|
MaterialParams |
TArray<Fpart_stage_material_info> |
0x800 |
|
MaterialInterpData |
TArray<Fpart_stage_material_info> |
0x810 |
|
L_ReplacementPartType |
behemoth_part_type |
0x820 |
|
RewardOverridesPerStage |
TArray<Freward_override_list> |
0x828 |
|
CurrentExposeHealth |
float |
0x838 |
|
ExposedPartType |
behemoth_part_type |
0x83c |
|
MaxExposeHealth |
float |
0x840 |
|
ExposedVFX |
UParticleSystemComponent* |
0x848 |
|
RatioOfBehemothExposeHealth |
float |
0x850 |
|
VFXBoneName |
FName |
0x854 |
|
VFXOffset |
FVector |
0x85c |
|
ExposeActivateParticle |
UParticleSystem* |
0x868 |
|
ExposePersistentParticle |
UParticleSystem* |
0x870 |
|
DebugVFXPoint |
bool |
0x878 |
|
BaseRatioOfBehemothHealth |
float |
0x87c |
|
BaseRatioOfBehemothExposeHealth |
float |
0x880 |
|
BodyPartType |
behemoth_bodypart_type |
0x884 |
|
StaggerPowerCurve |
UCurveFloat* |
0x888 |
|
ExposePowerCurve |
UCurveFloat* |
0x890 |
|
PartIsHidden |
bool |
0x898 |
|
PartDamaged |
FMulticastInlineDelegate |
0x8a0 |
|
PreviousPartType |
behemoth_part_type |
0x8b0 |
|
OnShieldBroken |
FMulticastInlineDelegate |
0x8b8 |
|
OwnerSMC |
USkeletalMeshComponent* |
0x8c8 |
|
MonsterParts |
TArray<Umonsterpart_bpc_C*> |
0x8d0 |
|
OwningBehemothActor |
AActor* |
0x8e0 |
|
AbilitySystemComponent |
UAbilitySystemComponent* |
0x8e8 |
|
IncomingDamageScale |
float |
0x8f0 |
|
VFXTailBoneModNames |
TArray<FName> |
0x8f8 |
|
SeverPhATBonesParticles |
TArray<UParticleSystemComponent*> |
0x908 |
|
CanPartBeSelectedForFocusFire |
bool |
0x918 |
|
ExposeDuration |
float |
0x91c |
|
OnPartDisabled |
FMulticastInlineDelegate |
0x920 |
|
OnPartEnabled |
FMulticastInlineDelegate |
0x930 |
|
SpawnedSeverableActor |
AActor* |
0x940 |
|
ExposePersistentParticle_new_wound |
UParticleSystem* |
0x948 |
|
VFXRotX |
float |
0x950 |
|
ExposePersistentParticleEnding_new_wound |
UParticleSystem* |
0x958 |
|
ExposeDurationModifier |
float |
0x960 |
|
bIsInStateDeath |
bool |
0x964 |
|