UActorComponent > UObject
namespace Offsets { namespace Classes { // Inheritance: UActorComponent > UObject namespace Umetadata_bpc_C { constexpr auto MetaDataTags = 0xb0; // FGameplayTagContainer } } }
public static class Offsets { public static class Classes { // Inheritance: UActorComponent > UObject public static class Umetadata_bpc_C { public const byte MetaDataTags = 0xb0; // FGameplayTagContainer } } }