UAnimNotifyState > UObject
namespace Offsets { namespace Classes { // Inheritance: UAnimNotifyState > UObject namespace Uhide_mesh_ns_C { constexpr auto ForceEndStateOfPrimaryMesh = 0x30; // hide_or_show } } }
public static class Offsets { public static class Classes { // Inheritance: UAnimNotifyState > UObject public static class Uhide_mesh_ns_C { public const byte ForceEndStateOfPrimaryMesh = 0x30; // hide_or_show } } }