UberGraphFrame |
FPointerToUberGraphFrame |
0xb0 |
|
MagnitudeToApply |
float |
0xb8 |
|
RankToApply |
int32_t |
0xbc |
|
AppliedBuffs |
TArray<AArchonBuff*> |
0xc0 |
|
IsApplyingEffects |
bool |
0xd0 |
|
CurrentEffectsBeingApplied |
TArray<FAppliedCellEffectCounter> |
0xd8 |
|
HaveNewEffectsToApply |
bool |
0xe8 |
|
NewEffectsToApply |
TArray<FAppliedCellEffectCounter> |
0xf0 |
|
RemoveEffectsAfterApplyingIsDone |
bool |
0x100 |
|
MatchingRankIndex |
int32_t |
0x104 |
|
GameplayEffectsToApply |
TArray<TSoftClassPtr<UObject>> |
0x108 |
|
AbilitiesToApply |
TArray<TSoftClassPtr<UObject>> |
0x118 |
|
BuffsToApply |
TArray<TSoftClassPtr<UObject>> |
0x128 |
|
MagnitudeEffectsApplied |
bool |
0x138 |
|
RankedEffectsApplied |
bool |
0x139 |
|
L_AppliedBuffs |
TArray<AArchonBuff*> |
0x140 |
|
Client_CellEffectsChanged |
FMulticastInlineDelegate |
0x150 |
|
AppliedAbilities |
TArray<FGameplayAbilitySpecHandle> |
0x160 |
|
BonusEffectsToAlwaysApply |
TArray<FAppliedCellEffectCounter> |
0x170 |
|
L_Effects |
TArray<FAppliedCellEffectCounter> |
0x180 |
|
L_IsInCity |
bool |
0x190 |
|