UArchonCondition > UObject
namespace Offsets { namespace Classes { // Inheritance: UArchonCondition > UObject namespace Uavatar_conditional_rc_C { constexpr auto FrostBoonInt = 0x30; // int32_t constexpr auto AvatarTag = 0x34; // FGameplayTag } } }
public static class Offsets { public static class Classes { // Inheritance: UArchonCondition > UObject public static class Uavatar_conditional_rc_C { public const byte FrostBoonInt = 0x30; // int32_t public const byte AvatarTag = 0x34; // FGameplayTag } } }