UAnimNotifyState > UObject
namespace Offsets { namespace Classes { // Inheritance: UAnimNotifyState > UObject namespace Uadd_temporary_gameplayeffects_ns_C { constexpr auto GameplayEffects = 0x30; // TArray } } }
public static class Offsets { public static class Classes { // Inheritance: UAnimNotifyState > UObject public static class Uadd_temporary_gameplayeffects_ns_C { public const byte GameplayEffects = 0x30; // TArray } } }