UObject
namespace Offsets { namespace Classes { // Inheritance: UObject namespace Uactive_gameplay_effect_list_obj_C { constexpr auto GameplayEffectHandles = 0x28; // TArray } } }
public static class Offsets { public static class Classes { // Inheritance: UObject public static class Uactive_gameplay_effect_list_obj_C { public const byte GameplayEffectHandles = 0x28; // TArray } } }