UAnimNotify > UObject
namespace Offsets { namespace Classes { // Inheritance: UAnimNotify > UObject namespace Uactivate_weapon_part_gameplay_event_bpn_C { constexpr auto WeaponPartToActivate = 0x38; // EWeaponPartType constexpr auto EventName = 0x3c; // FName } } }
public static class Offsets { public static class Classes { // Inheritance: UAnimNotify > UObject public static class Uactivate_weapon_part_gameplay_event_bpn_C { public const byte WeaponPartToActivate = 0x38; // EWeaponPartType public const byte EventName = 0x3c; // FName } } }