UFieldNodeInt > UFieldNodeBase > UActorComponent > UObject
namespace Offsets { namespace Classes { // Inheritance: UFieldNodeInt > UFieldNodeBase > UActorComponent > UObject namespace UToIntegerField { constexpr auto FloatField = 0xb0; // UFieldNodeFloat* } } }
public static class Offsets { public static class Classes { // Inheritance: UFieldNodeInt > UFieldNodeBase > UActorComponent > UObject public static class UToIntegerField { public const byte FloatField = 0xb0; // UFieldNodeFloat* } } }