UTexture > UStreamableRenderAsset > UObject
namespace Offsets { namespace Classes { // Inheritance: UTexture > UStreamableRenderAsset > UObject namespace UTexture2D { constexpr auto LevelIndex = 0xd8; // int32_t constexpr auto FirstResourceMemMip = 0xdc; // int32_t constexpr auto bTemporarilyDisableStreaming = 0xe0; // char : 1 constexpr auto AddressX = 0xe1; // TextureAddress constexpr auto AddressY = 0xe2; // TextureAddress constexpr auto ImportedSize = 0xe4; // FIntPoint } } }
public static class Offsets { public static class Classes { // Inheritance: UTexture > UStreamableRenderAsset > UObject public static class UTexture2D { public const byte LevelIndex = 0xd8; // int32_t public const byte FirstResourceMemMip = 0xdc; // int32_t public const byte bTemporarilyDisableStreaming = 0xe0; // char : 1 public const byte AddressX = 0xe1; // TextureAddress public const byte AddressY = 0xe2; // TextureAddress public const byte ImportedSize = 0xe4; // FIntPoint } } }