UDataAsset > UObject
namespace Offsets { namespace Classes { // Inheritance: UDataAsset > UObject namespace UStaticMeshLODSettings { constexpr auto MinLOD = 0x30; // FPerPlatformInt constexpr auto LightMapResolution = 0x34; // int32_t constexpr auto bAutoComputeLODScreenSize = 0x38; // bool constexpr auto LODGroups = 0x40; // TArray } } }
public static class Offsets { public static class Classes { // Inheritance: UDataAsset > UObject public static class UStaticMeshLODSettings { public const byte MinLOD = 0x30; // FPerPlatformInt public const byte LightMapResolution = 0x34; // int32_t public const byte bAutoComputeLODScreenSize = 0x38; // bool public const byte LODGroups = 0x40; // TArray } } }