UStaticMeshComponent > UMeshComponent > UPrimitiveComponent > USceneComponent > UActorComponent > UObject
Member | Type | Offset | Share |
---|---|---|---|
SplineParams | FSplineMeshParams | 0x4e0 | |
SplineUpDir | FVector | 0x538 | |
SplineBoundaryMin | float | 0x544 | |
CachedMeshBodySetupGuid | FGuid | 0x548 | |
BodySetup | UBodySetup* | 0x558 | |
SplineBoundaryMax | float | 0x560 | |
bAllowSplineEditingPerInstance : 1 | char | 0x564 | |
bSmoothInterpRollScale : 1 | char | 0x564 | |
bMeshDirty : 1 | char | 0x564 | |
ForwardAxis | ESplineMeshAxis | 0x565 | |
VirtualTextureMainPassMaxDrawDistance | float | 0x568 |