USoundNode > UObject
namespace Offsets { namespace Classes { // Inheritance: USoundNode > UObject namespace USoundNodeModulator { constexpr auto PitchMin = 0x48; // float constexpr auto PitchMax = 0x4c; // float constexpr auto VolumeMin = 0x50; // float constexpr auto VolumeMax = 0x54; // float } } }
public static class Offsets { public static class Classes { // Inheritance: USoundNode > UObject public static class USoundNodeModulator { public const byte PitchMin = 0x48; // float public const byte PitchMax = 0x4c; // float public const byte VolumeMin = 0x50; // float public const byte VolumeMax = 0x54; // float } } }