USoundNode > UObject
namespace Offsets { namespace Classes { // Inheritance: USoundNode > UObject namespace USoundNodeLooping { constexpr auto LoopCount = 0x48; // int32_t constexpr auto bLoopIndefinitely = 0x4c; // char : 1 } } }
public static class Offsets { public static class Classes { // Inheritance: USoundNode > UObject public static class USoundNodeLooping { public const byte LoopCount = 0x48; // int32_t public const byte bLoopIndefinitely = 0x4c; // char : 1 } } }