UObject
namespace Offsets { namespace Classes { // Inheritance: UObject namespace USlateVectorArtData { constexpr auto VertexData = 0x28; // TArray constexpr auto IndexData = 0x38; // TArray constexpr auto Material = 0x48; // UMaterialInterface* constexpr auto ExtentMin = 0x50; // FVector2D constexpr auto ExtentMax = 0x58; // FVector2D } } }
public static class Offsets { public static class Classes { // Inheritance: UObject public static class USlateVectorArtData { public const byte VertexData = 0x28; // TArray public const byte IndexData = 0x38; // TArray public const byte Material = 0x48; // UMaterialInterface* public const byte ExtentMin = 0x50; // FVector2D public const byte ExtentMax = 0x58; // FVector2D } } }