UAnimNotifyState > UObject
namespace Offsets { namespace Classes { // Inheritance: UAnimNotifyState > UObject namespace USet_Weapon_Attachment_bpns_C { constexpr auto WeaponRole = 0x30; // EWeaponRole constexpr auto AttachmentIndexBegin = 0x31; // EWeaponAttachmentSockets constexpr auto AttachmentIndexEnd = 0x32; // EWeaponAttachmentSockets } } }
public static class Offsets { public static class Classes { // Inheritance: UAnimNotifyState > UObject public static class USet_Weapon_Attachment_bpns_C { public const byte WeaponRole = 0x30; // EWeaponRole public const byte AttachmentIndexBegin = 0x31; // EWeaponAttachmentSockets public const byte AttachmentIndexEnd = 0x32; // EWeaponAttachmentSockets } } }