UWaterBodyGenerator > UObject
namespace Offsets { namespace Classes { // Inheritance: UWaterBodyGenerator > UObject namespace URiverGenerator { constexpr auto SplineMeshComponents = 0x28; // TArray } } }
public static class Offsets { public static class Classes { // Inheritance: UWaterBodyGenerator > UObject public static class URiverGenerator { public const byte SplineMeshComponents = 0x28; // TArray } } }