UContentWidget > UPanelWidget > UWidget > UVisual > UObject
namespace Offsets { namespace Classes { // Inheritance: UContentWidget > UPanelWidget > UWidget > UVisual > UObject namespace URetainerBox { constexpr auto bRetainRender = 0x188; // bool constexpr auto RenderOnInvalidation = 0x189; // bool constexpr auto RenderOnPhase = 0x18a; // bool constexpr auto Phase = 0x18c; // int32_t constexpr auto PhaseCount = 0x190; // int32_t constexpr auto EffectMaterial = 0x198; // UMaterialInterface* constexpr auto TextureParameter = 0x1a0; // FName } } }
public static class Offsets { public static class Classes { // Inheritance: UContentWidget > UPanelWidget > UWidget > UVisual > UObject public static class URetainerBox { public const UInt16 bRetainRender = 0x188; // bool public const UInt16 RenderOnInvalidation = 0x189; // bool public const UInt16 RenderOnPhase = 0x18a; // bool public const UInt16 Phase = 0x18c; // int32_t public const UInt16 PhaseCount = 0x190; // int32_t public const UInt16 EffectMaterial = 0x198; // UMaterialInterface* public const UInt16 TextureParameter = 0x1a0; // FName } } }