UProjectileBehavior_BeamBase > UProjectileBehavior > UObject
namespace Offsets { namespace Classes { // Inheritance: UProjectileBehavior_BeamBase > UProjectileBehavior > UObject namespace UProjectileBehavior_FollowRotationBeamBase { constexpr auto BeamDirection = 0x310; // FVector } } }
public static class Offsets { public static class Classes { // Inheritance: UProjectileBehavior_BeamBase > UProjectileBehavior > UObject public static class UProjectileBehavior_FollowRotationBeamBase { public const UInt16 BeamDirection = 0x310; // FVector } } }