UObject
namespace Offsets { namespace Classes { // Inheritance: UObject namespace UProceduralFoliageTile { constexpr auto FoliageSpawner = 0x28; // UProceduralFoliageSpawner* constexpr auto InstancesArray = 0xd0; // TArray } } }
public static class Offsets { public static class Classes { // Inheritance: UObject public static class UProceduralFoliageTile { public const byte FoliageSpawner = 0x28; // UProceduralFoliageSpawner* public const byte InstancesArray = 0xd0; // TArray } } }