UDataAsset > UObject
namespace Offsets { namespace Classes { // Inheritance: UDataAsset > UObject namespace UPreviewMeshCollection { constexpr auto Skeleton = 0x38; // USkeleton* constexpr auto SkeletalMeshes = 0x40; // TArray } } }
public static class Offsets { public static class Classes { // Inheritance: UDataAsset > UObject public static class UPreviewMeshCollection { public const byte Skeleton = 0x38; // USkeleton* public const byte SkeletalMeshes = 0x40; // TArray } } }