UArchonViewModel > UObject
namespace Offsets { namespace Classes { // Inheritance: UArchonViewModel > UObject namespace UPlayerJourneyViewModel { constexpr auto PlayerJourney3DClass = 0x108; // APlayerJourney* constexpr auto PlayerJourneySpawnTranform = 0x110; // FTransform constexpr auto RestoreViewTarget = 0x140; // TWeakObjectPtr } } }
public static class Offsets { public static class Classes { // Inheritance: UArchonViewModel > UObject public static class UPlayerJourneyViewModel { public const UInt16 PlayerJourney3DClass = 0x108; // APlayerJourney* public const UInt16 PlayerJourneySpawnTranform = 0x110; // FTransform public const UInt16 RestoreViewTarget = 0x140; // TWeakObjectPtr } } }