UPhxBaseGameplayActionActorData > UObject
namespace Offsets { namespace Classes { // Inheritance: UPhxBaseGameplayActionActorData > UObject namespace UPhxComboGameplayActionActorData { constexpr auto PoseMatchingData = 0x30; // UPhxPoseMatchingDataAsset* constexpr auto PoseMatchingTransitionWindowWeighting = 0x38; // float } } }
public static class Offsets { public static class Classes { // Inheritance: UPhxBaseGameplayActionActorData > UObject public static class UPhxComboGameplayActionActorData { public const byte PoseMatchingData = 0x30; // UPhxPoseMatchingDataAsset* public const byte PoseMatchingTransitionWindowWeighting = 0x38; // float } } }