UPhxBaseAlignmentTargetComponent > USceneComponent > UActorComponent > UObject
namespace Offsets { namespace Classes { // Inheritance: UPhxBaseAlignmentTargetComponent > USceneComponent > UActorComponent > UObject namespace UPhxAlignmentTargetLineComponent { constexpr auto LineAxis = 0x1f8; // EAxis constexpr auto LineLength = 0x1fc; // float } } }
public static class Offsets { public static class Classes { // Inheritance: UPhxBaseAlignmentTargetComponent > USceneComponent > UActorComponent > UObject public static class UPhxAlignmentTargetLineComponent { public const UInt16 LineAxis = 0x1f8; // EAxis public const UInt16 LineLength = 0x1fc; // float } } }