Member | Type | Offset | Share |
---|---|---|---|
ActorClass | AActor* | 0xd0 | |
NumToPreallocate | int32_t | 0xd8 | |
bActorClassReplicates | bool | 0xdc | |
bDefaultHiddenInGame | bool | 0xdd | |
bDefaultEnableCollision | bool | 0xde | |
bDefaultEnableTick | bool | 0xdf | |
DefaultActorLifeSpan | float | 0xe0 | |
bExecutedOverallocationDelegate | bool | 0xe4 | |
Allocated | TArray<AActor*> | 0xe8 | |
Free | TArray<AActor*> | 0xf8 | |
DebugInfo | FPhxActorPoolDebugInfo | 0x108 |