UPrimitiveComponent > USceneComponent > UActorComponent > UObject
namespace Offsets { namespace Classes { // Inheritance: UPrimitiveComponent > USceneComponent > UActorComponent > UObject namespace UOceanCollisionComponent { constexpr auto CachedBodySetup = 0x448; // UBodySetup* } } }
public static class Offsets { public static class Classes { // Inheritance: UPrimitiveComponent > USceneComponent > UActorComponent > UObject public static class UOceanCollisionComponent { public const UInt16 CachedBodySetup = 0x448; // UBodySetup* } } }