UMovieSceneSection > UMovieSceneSignedObject > UObject
namespace Offsets { namespace Classes { // Inheritance: UMovieSceneSection > UMovieSceneSignedObject > UObject namespace UMovieSceneVectorSection { constexpr auto Curves0x4 = 0xe8; // FMovieSceneFloatChannel constexpr auto ChannelsUsed = 0x368; // int32_t } } }
public static class Offsets { public static class Classes { // Inheritance: UMovieSceneSection > UMovieSceneSignedObject > UObject public static class UMovieSceneVectorSection { public const byte Curves0x4 = 0xe8; // FMovieSceneFloatChannel public const UInt16 ChannelsUsed = 0x368; // int32_t } } }