UObject
namespace Offsets { namespace Classes { // Inheritance: UObject namespace UMovieSceneTrackInstance { constexpr auto AnimatedObject = 0x28; // UObject* constexpr auto bIsMasterTrackInstance = 0x30; // bool constexpr auto Linker = 0x38; // UMovieSceneEntitySystemLinker* constexpr auto Inputs = 0x40; // TArray } } }
public static class Offsets { public static class Classes { // Inheritance: UObject public static class UMovieSceneTrackInstance { public const byte AnimatedObject = 0x28; // UObject* public const byte bIsMasterTrackInstance = 0x30; // bool public const byte Linker = 0x38; // UMovieSceneEntitySystemLinker* public const byte Inputs = 0x40; // TArray } } }