UMovieSceneSection > UMovieSceneSignedObject > UObject
namespace Offsets { namespace Classes { // Inheritance: UMovieSceneSection > UMovieSceneSignedObject > UObject namespace UMovieSceneBoolSection { constexpr auto DefaultValue = 0xe8; // bool constexpr auto BoolCurve = 0xf0; // FMovieSceneBoolChannel } } }
public static class Offsets { public static class Classes { // Inheritance: UMovieSceneSection > UMovieSceneSignedObject > UObject public static class UMovieSceneBoolSection { public const byte DefaultValue = 0xe8; // bool public const byte BoolCurve = 0xf0; // FMovieSceneBoolChannel } } }