UMaterialInstance > UMaterialInterface > UObject
namespace Offsets { namespace Classes { // Inheritance: UMaterialInstance > UMaterialInterface > UObject namespace UMaterialInstanceConstant { constexpr auto PhysMaterialMask = 0x360; // UPhysicalMaterialMask* } } }
public static class Offsets { public static class Classes { // Inheritance: UMaterialInstance > UMaterialInterface > UObject public static class UMaterialInstanceConstant { public const UInt16 PhysMaterialMask = 0x360; // UPhysicalMaterialMask* } } }