UMaterialExpression > UObject
namespace Offsets { namespace Classes { // Inheritance: UMaterialExpression > UObject namespace UMaterialExpressionSceneDepthWithoutWater { constexpr auto InputMode = 0x40; // EMaterialSceneAttributeInputMode constexpr auto Input = 0x44; // FExpressionInput constexpr auto ConstInput = 0x58; // FVector2D constexpr auto FallbackDepth = 0x60; // float } } }
public static class Offsets { public static class Classes { // Inheritance: UMaterialExpression > UObject public static class UMaterialExpressionSceneDepthWithoutWater { public const byte InputMode = 0x40; // EMaterialSceneAttributeInputMode public const byte Input = 0x44; // FExpressionInput public const byte ConstInput = 0x58; // FVector2D public const byte FallbackDepth = 0x60; // float } } }