USaveGame > UObject
namespace Offsets { namespace Classes { // Inheritance: USaveGame > UObject namespace UMagicLeapARPinContentBindings { constexpr auto AllContentBindings = 0x28; // TMap } } }
public static class Offsets { public static class Classes { // Inheritance: USaveGame > UObject public static class UMagicLeapARPinContentBindings { public const byte AllContentBindings = 0x28; // TMap } } }