Member | Type | Offset | Share |
---|---|---|---|
SMC | USkeletalMeshComponent* | 0xb0 | |
PelvisJointName | FName | 0xb8 | |
PelvisJointForwardAxis | FVector | 0xc0 | |
HeadJointName | FName | 0xcc | |
TorsoJointName | FName | 0xd4 | |
TorsoJointUpAxis | FVector | 0xdc | |
LookAtTarget | FVector | 0xe8 | |
DesiredLookAtTarget | FVector | 0xf4 | |
EaseOutWhenTargetBehindCurve | UCurveFloat* | 0x100 | |
EaseOutWhenCharacterHorizontal | UCurveFloat* | 0x108 | |
CurrentLookAtPerBoneAlpha | TMap<FString, float> | 0x110 | |
LookAtAlpha | float | 0x160 | |
bEnableCurvedHeadAngle | bool | 0x164 | |
bEnableCurvedTorsoAngle | bool | 0x165 | |
bUseNativizedLogic | bool | 0x166 | |
EaseInTime | float | 0x168 | |
EaseOutTime | float | 0x16c | |
TargetSwitchThreshold | float | 0x170 | |
TargetSwitchSmoothing | float | 0x174 | |
TargetTrackingSpeed | float | 0x178 | |
State | LookAtState | 0x17c | |
bEnabled | bool | 0x17d | |
TrackingActor | FLookAtTrackingTarget | 0x180 |