PerkViewModels |
TArray<FLoadoutPerkViewModel> |
0x108 |
|
LoadoutSlotViewModels |
TArray<ULoadoutSlotViewModel*> |
0x118 |
|
ActiveLoadoutSlotIndex |
int32_t |
0x128 |
|
NumLoadoutSlotsInUse |
int32_t |
0x12c |
|
HelmHidingLabel |
FText |
0x130 |
|
TransmogCurrencyCount |
int32_t |
0x148 |
|
LanternCatalog |
UDataTable* |
0x150 |
|
CellTokenizerClass |
UCellTextTokenizer* |
0x158 |
|
PlayerRoleTokenizerClass |
UPlayerRoleTokenizer* |
0x160 |
|
WeaponTypes |
TMap<EWeaponType, TSoftObjectPtr<UTexture2D>> |
0x168 |
|
CellTypeInfo |
TMap<ECellType, FLoadoutCellInfo> |
0x1b8 |
|
ElementTypeTextures |
TMap<EArchonElementType, TSoftObjectPtr<UTexture2D>> |
0x208 |
|
DyeSheenTable |
UDataTable* |
0x258 |
|
DyeInfoTable |
UDataTable* |
0x260 |
|
DyeSetsTable |
UDataTable* |
0x268 |
|
DyeTabIcon |
TSoftObjectPtr<UTexture2D> |
0x270 |
|
TransmogTabIcon |
TSoftObjectPtr<UTexture2D> |
0x298 |
|
CategorySubheadings |
TMap<EItemGroupType, FText> |
0x2c0 |
|
AccessoryLabels |
TMap<EAccessorySlot, FText> |
0x310 |
|
TransmogTokenTable |
UDataTable* |
0x360 |
|
TransmogStoneTokenRow |
FDataTableRowHandle |
0x368 |
|
TransmogRamsTokenRow |
FDataTableRowHandle |
0x378 |
|
TransmogCurrencyId |
FString |
0x388 |
|
PlayerName |
FText |
0x398 |
|
PlayerTitle |
FText |
0x3b0 |
|
RenderPaperDollClass |
APaperDoll* |
0x3c8 |
|
SlotPaperDollPreviews |
FLoadoutSlotPaperDollPreview |
0x3d0 |
|
PowerColour |
FLinearColor |
0x3e8 |
|
ResistanceColour |
FLinearColor |
0x3f8 |
|
bIsNormalized |
bool |
0x488 |
|
TrialsBehemothElement |
EArchonElementType |
0x489 |
|
bIsEliteTrialHunt |
bool |
0x48a |
|
CellEffectTokenizer |
UCellTextTokenizer* |
0x4e0 |
|
PlayerRoleTokenizer |
UPlayerRoleTokenizer* |
0x4e8 |
|