Classes

ULoadoutViewModel

UArchonViewModel > UObject

Member Type Offset Share
PerkViewModels TArray<FLoadoutPerkViewModel> 0x108
LoadoutSlotViewModels TArray<ULoadoutSlotViewModel*> 0x118
ActiveLoadoutSlotIndex int32_t 0x128
NumLoadoutSlotsInUse int32_t 0x12c
HelmHidingLabel FText 0x130
TransmogCurrencyCount int32_t 0x148
LanternCatalog UDataTable* 0x150
CellTokenizerClass UCellTextTokenizer* 0x158
PlayerRoleTokenizerClass UPlayerRoleTokenizer* 0x160
WeaponTypes TMap<EWeaponType, TSoftObjectPtr<UTexture2D>> 0x168
CellTypeInfo TMap<ECellType, FLoadoutCellInfo> 0x1b8
ElementTypeTextures TMap<EArchonElementType, TSoftObjectPtr<UTexture2D>> 0x208
DyeSheenTable UDataTable* 0x258
DyeInfoTable UDataTable* 0x260
DyeSetsTable UDataTable* 0x268
DyeTabIcon TSoftObjectPtr<UTexture2D> 0x270
TransmogTabIcon TSoftObjectPtr<UTexture2D> 0x298
CategorySubheadings TMap<EItemGroupType, FText> 0x2c0
AccessoryLabels TMap<EAccessorySlot, FText> 0x310
TransmogTokenTable UDataTable* 0x360
TransmogStoneTokenRow FDataTableRowHandle 0x368
TransmogRamsTokenRow FDataTableRowHandle 0x378
TransmogCurrencyId FString 0x388
PlayerName FText 0x398
PlayerTitle FText 0x3b0
RenderPaperDollClass APaperDoll* 0x3c8
SlotPaperDollPreviews FLoadoutSlotPaperDollPreview 0x3d0
PowerColour FLinearColor 0x3e8
ResistanceColour FLinearColor 0x3f8
bIsNormalized bool 0x488
TrialsBehemothElement EArchonElementType 0x489
bIsEliteTrialHunt bool 0x48a
CellEffectTokenizer UCellTextTokenizer* 0x4e0
PlayerRoleTokenizer UPlayerRoleTokenizer* 0x4e8