Classes

UHuntPassAssetReferences

UObject

Member Type Offset Share
TrackProgressIcon TSoftObjectPtr<UTexture2D> 0x28
CityGatherableDistributionRow FDataTableRowHandle 0x50
CityGatherableCalloutTransform FTransform 0x60
CityGatherableStaticMesh TSoftObjectPtr<UStaticMesh> 0x90
CityGatherableSkeletalMesh TSoftObjectPtr<USkeletalMesh> 0xb8
CityGatherableSkeletalMeshTransform FTransform 0xe0
CityGatherableSkeletalMeshAnimation TSoftObjectPtr<UAnimMontage> 0x110
CityGatherableVFX FCityGatherableVFXData 0x138
CityGatherablePeristentAudioStartEvent TSoftObjectPtr<UAkAudioEventBase> 0x200
CityGatherablePeristentAudioStopEvent TSoftObjectPtr<UAkAudioEventBase> 0x228
BreakPartMesh TSoftObjectPtr<UStaticMesh> 0x250
BreakPartMaterial TSoftObjectPtr<UMaterialInterface> 0x278
CitySubLevel FSoftObjectPath 0x2a0
CityAtmosphere TSoftClassPtr<UObject> 0x2b8
ScreenDetails FHuntPassScreenDetails 0x2e0
HuntPassAudioEvent UAkAudioEventBase* 0x3f8