UObject
namespace Offsets { namespace Classes { // Inheritance: UObject namespace UHLODProxy { constexpr auto ProxyMeshes = 0x28; // TArray constexpr auto HLODActors = 0x38; // TMap } } }
public static class Offsets { public static class Classes { // Inheritance: UObject public static class UHLODProxy { public const byte ProxyMeshes = 0x28; // TArray public const byte HLODActors = 0x38; // TMap } } }