UGameplayCueNotify_Static > UObject
namespace Offsets { namespace Classes { // Inheritance: UGameplayCueNotify_Static > UObject namespace UGameplayCueNotify_HitImpact { constexpr auto Sound = 0x40; // USoundBase* constexpr auto ParticleSystem = 0x48; // UParticleSystem* } } }
public static class Offsets { public static class Classes { // Inheritance: UGameplayCueNotify_Static > UObject public static class UGameplayCueNotify_HitImpact { public const byte Sound = 0x40; // USoundBase* public const byte ParticleSystem = 0x48; // UParticleSystem* } } }