UDataAsset > UObject
namespace Offsets { namespace Classes { // Inheritance: UDataAsset > UObject namespace UGameplayAbilitySet { constexpr auto Abilities = 0x30; // TArray } } }
public static class Offsets { public static class Classes { // Inheritance: UDataAsset > UObject public static class UGameplayAbilitySet { public const byte Abilities = 0x30; // TArray } } }