UActorComponent > UObject
namespace Offsets { namespace Classes { // Inheritance: UActorComponent > UObject namespace UGameModeGatherableComponent { constexpr auto RespawnGatherableTimerMinutes = 0xb0; // int32_t constexpr auto LogDebugMessages = 0xb4; // bool constexpr auto DebugStartHourDelta = 0xb8; // int32_t } } }
public static class Offsets { public static class Classes { // Inheritance: UActorComponent > UObject public static class UGameModeGatherableComponent { public const byte RespawnGatherableTimerMinutes = 0xb0; // int32_t public const byte LogDebugMessages = 0xb4; // bool public const byte DebugStartHourDelta = 0xb8; // int32_t } } }