UObject
namespace Offsets { namespace Classes { // Inheritance: UObject namespace UFXSystemAsset { constexpr auto MaxPoolSize = 0x28; // uint32_t constexpr auto PoolPrimeSize = 0x2c; // uint32_t } } }
public static class Offsets { public static class Classes { // Inheritance: UObject public static class UFXSystemAsset { public const byte MaxPoolSize = 0x28; // uint32_t public const byte PoolPrimeSize = 0x2c; // uint32_t } } }