Member | Type | Offset | Share |
---|---|---|---|
AuthOnStateChanged | FMulticastInlineDelegate | 0xb0 | |
AuthOnPostStateChanged | FMulticastInlineDelegate | 0xc0 | |
AuthOnRoundFinished | FMulticastInlineDelegate | 0xd0 | |
ClientOnPostStateChanged | FMulticastInlineDelegate | 0xe0 | |
EscalationCompletionTimeFinal | FTimespan | 0xf0 | |
CurrentEscalationGameModeTags | FGameplayTagContainer | 0xf8 | |
ModifiersDataTable | UDataTable* | 0x118 | |
CurrentState | EEscalationGameModeState | 0x120 | |
CurrentStateTimer | FTimerHandle | 0x128 | |
CurrentChallengeLevel | int32_t | 0x130 | |
CurrentRound | int32_t | 0x134 | |
StateTimings | FEscalationModeStateTiming | 0x138 | |
bHasCurrentRoundEncounter | bool | 0x154 | |
CurrentRoundEncounter | FGeneratedEncounter | 0x158 | |
LastRoundScore | float | 0x180 | |
TotalScore | float | 0x184 | |
bShouldEndGame | bool | 0x188 | |
CurrentMainContent | AGameModeContent* | 0x190 | |
LoadedAssets | TArray<FPrimaryAssetId> | 0x198 | |
LoadedGlobalObjects | TArray<UObject*> | 0x1a8 | |
LoadedEncounterObjects | TArray<UObject*> | 0x1b8 | |
CurrentRoundEncounterDefinition | FEncounterDefinition | 0x1d0 | |
ActiveSeasonId | FName | 0x258 | |
EscalationModeSpecification | FEscalationModeSpecification | 0x260 | |
EscalationProgressionTable | UDataTable* | 0x408 | |
EscalationStartTime | FDateTime | 0x420 |