TinyFont |
UFont* |
0x30 |
|
TinyFontName |
FSoftObjectPath |
0x38 |
|
SmallFont |
UFont* |
0x50 |
|
SmallFontName |
FSoftObjectPath |
0x58 |
|
MediumFont |
UFont* |
0x70 |
|
MediumFontName |
FSoftObjectPath |
0x78 |
|
LargeFont |
UFont* |
0x90 |
|
LargeFontName |
FSoftObjectPath |
0x98 |
|
SubtitleFont |
UFont* |
0xb0 |
|
SubtitleFontName |
FSoftObjectPath |
0xb8 |
|
AdditionalFonts |
TArray<UFont*> |
0xd0 |
|
AdditionalFontNames |
TArray<FString> |
0xe0 |
|
ConsoleClass |
UConsole* |
0xf0 |
|
ConsoleClassName |
FSoftClassPath |
0xf8 |
|
GameViewportClientClass |
UGameViewportClient* |
0x110 |
|
GameViewportClientClassName |
FSoftClassPath |
0x118 |
|
LocalPlayerClass |
ULocalPlayer* |
0x130 |
|
LocalPlayerClassName |
FSoftClassPath |
0x138 |
|
WorldSettingsClass |
AWorldSettings* |
0x150 |
|
WorldSettingsClassName |
FSoftClassPath |
0x158 |
|
NavigationSystemClassName |
FSoftClassPath |
0x170 |
|
NavigationSystemClass |
UNavigationSystemBase* |
0x188 |
|
NavigationSystemConfigClassName |
FSoftClassPath |
0x190 |
|
NavigationSystemConfigClass |
UNavigationSystemConfig* |
0x1a8 |
|
AvoidanceManagerClassName |
FSoftClassPath |
0x1b0 |
|
AvoidanceManagerClass |
UAvoidanceManager* |
0x1c8 |
|
AIControllerClassName |
FSoftClassPath |
0x1d0 |
|
PhysicsCollisionHandlerClass |
UPhysicsCollisionHandler* |
0x1e8 |
|
PhysicsCollisionHandlerClassName |
FSoftClassPath |
0x1f0 |
|
GameUserSettingsClassName |
FSoftClassPath |
0x208 |
|
GameUserSettingsClass |
UGameUserSettings* |
0x220 |
|
GameUserSettings |
UGameUserSettings* |
0x228 |
|
LevelScriptActorClass |
ALevelScriptActor* |
0x230 |
|
LevelScriptActorClassName |
FSoftClassPath |
0x238 |
|
DefaultBlueprintBaseClassName |
FSoftClassPath |
0x250 |
|
GameSingletonClassName |
FSoftClassPath |
0x268 |
|
GameSingleton |
UObject* |
0x280 |
|
AssetManagerClassName |
FSoftClassPath |
0x288 |
|
AssetManager |
UAssetManager* |
0x2a0 |
|
DefaultTexture |
UTexture2D* |
0x2a8 |
|
DefaultTextureName |
FSoftObjectPath |
0x2b0 |
|
DefaultDiffuseTexture |
UTexture* |
0x2c8 |
|
DefaultDiffuseTextureName |
FSoftObjectPath |
0x2d0 |
|
DefaultBSPVertexTexture |
UTexture2D* |
0x2e8 |
|
DefaultBSPVertexTextureName |
FSoftObjectPath |
0x2f0 |
|
HighFrequencyNoiseTexture |
UTexture2D* |
0x308 |
|
HighFrequencyNoiseTextureName |
FSoftObjectPath |
0x310 |
|
DefaultBokehTexture |
UTexture2D* |
0x328 |
|
DefaultBokehTextureName |
FSoftObjectPath |
0x330 |
|
DefaultBloomKernelTexture |
UTexture2D* |
0x348 |
|
DefaultBloomKernelTextureName |
FSoftObjectPath |
0x350 |
|
WireframeMaterial |
UMaterial* |
0x368 |
|
WireframeMaterialName |
FString |
0x370 |
|
DebugMeshMaterial |
UMaterial* |
0x380 |
|
DebugMeshMaterialName |
FSoftObjectPath |
0x388 |
|
EmissiveMeshMaterial |
UMaterial* |
0x3a0 |
|
EmissiveMeshMaterialName |
FSoftObjectPath |
0x3a8 |
|
LevelColorationLitMaterial |
UMaterial* |
0x3c0 |
|
LevelColorationLitMaterialName |
FString |
0x3c8 |
|
LevelColorationUnlitMaterial |
UMaterial* |
0x3d8 |
|
LevelColorationUnlitMaterialName |
FString |
0x3e0 |
|
LightingTexelDensityMaterial |
UMaterial* |
0x3f0 |
|
LightingTexelDensityName |
FString |
0x3f8 |
|
ShadedLevelColorationLitMaterial |
UMaterial* |
0x408 |
|
ShadedLevelColorationLitMaterialName |
FString |
0x410 |
|
ShadedLevelColorationUnlitMaterial |
UMaterial* |
0x420 |
|
ShadedLevelColorationUnlitMaterialName |
FString |
0x428 |
|
RemoveSurfaceMaterial |
UMaterial* |
0x438 |
|
RemoveSurfaceMaterialName |
FSoftObjectPath |
0x440 |
|
VertexColorMaterial |
UMaterial* |
0x458 |
|
VertexColorMaterialName |
FString |
0x460 |
|
VertexColorViewModeMaterial_ColorOnly |
UMaterial* |
0x470 |
|
VertexColorViewModeMaterialName_ColorOnly |
FString |
0x478 |
|
VertexColorViewModeMaterial_AlphaAsColor |
UMaterial* |
0x488 |
|
VertexColorViewModeMaterialName_AlphaAsColor |
FString |
0x490 |
|
VertexColorViewModeMaterial_RedOnly |
UMaterial* |
0x4a0 |
|
VertexColorViewModeMaterialName_RedOnly |
FString |
0x4a8 |
|
VertexColorViewModeMaterial_GreenOnly |
UMaterial* |
0x4b8 |
|
VertexColorViewModeMaterialName_GreenOnly |
FString |
0x4c0 |
|
VertexColorViewModeMaterial_BlueOnly |
UMaterial* |
0x4d0 |
|
VertexColorViewModeMaterialName_BlueOnly |
FString |
0x4d8 |
|
DebugEditorMaterialName |
FSoftObjectPath |
0x4e8 |
|
ConstraintLimitMaterial |
UMaterial* |
0x500 |
|
ConstraintLimitMaterialX |
UMaterialInstanceDynamic* |
0x508 |
|
ConstraintLimitMaterialXAxis |
UMaterialInstanceDynamic* |
0x510 |
|
ConstraintLimitMaterialY |
UMaterialInstanceDynamic* |
0x518 |
|
ConstraintLimitMaterialYAxis |
UMaterialInstanceDynamic* |
0x520 |
|
ConstraintLimitMaterialZ |
UMaterialInstanceDynamic* |
0x528 |
|
ConstraintLimitMaterialZAxis |
UMaterialInstanceDynamic* |
0x530 |
|
ConstraintLimitMaterialPrismatic |
UMaterialInstanceDynamic* |
0x538 |
|
InvalidLightmapSettingsMaterial |
UMaterial* |
0x540 |
|
InvalidLightmapSettingsMaterialName |
FSoftObjectPath |
0x548 |
|
PreviewShadowsIndicatorMaterial |
UMaterial* |
0x560 |
|
PreviewShadowsIndicatorMaterialName |
FSoftObjectPath |
0x568 |
|
ArrowMaterial |
UMaterial* |
0x580 |
|
ArrowMaterialYellow |
UMaterialInstanceDynamic* |
0x588 |
|
ArrowMaterialName |
FSoftObjectPath |
0x590 |
|
LightingOnlyBrightness |
FLinearColor |
0x5a8 |
|
ShaderComplexityColors |
TArray<FLinearColor> |
0x5b8 |
|
QuadComplexityColors |
TArray<FLinearColor> |
0x5c8 |
|
LightComplexityColors |
TArray<FLinearColor> |
0x5d8 |
|
StationaryLightOverlapColors |
TArray<FLinearColor> |
0x5e8 |
|
LODColorationColors |
TArray<FLinearColor> |
0x5f8 |
|
HLODColorationColors |
TArray<FLinearColor> |
0x608 |
|
StreamingAccuracyColors |
TArray<FLinearColor> |
0x618 |
|
MaxPixelShaderAdditiveComplexityCount |
float |
0x628 |
|
MaxES3PixelShaderAdditiveComplexityCount |
float |
0x62c |
|
MinLightMapDensity |
float |
0x630 |
|
IdealLightMapDensity |
float |
0x634 |
|
MaxLightMapDensity |
float |
0x638 |
|
bRenderLightMapDensityGrayscale : 1 |
char |
0x63c |
|
RenderLightMapDensityGrayscaleScale |
float |
0x640 |
|
RenderLightMapDensityColorScale |
float |
0x644 |
|
LightMapDensityVertexMappedColor |
FLinearColor |
0x648 |
|
LightMapDensitySelectedColor |
FLinearColor |
0x658 |
|
StatColorMappings |
TArray<FStatColorMapping> |
0x668 |
|
DefaultPhysMaterial |
UPhysicalMaterial* |
0x678 |
|
DefaultPhysMaterialName |
FSoftObjectPath |
0x680 |
|
ActiveGameNameRedirects |
TArray<FGameNameRedirect> |
0x698 |
|
ActiveClassRedirects |
TArray<FClassRedirect> |
0x6a8 |
|
ActivePluginRedirects |
TArray<FPluginRedirect> |
0x6b8 |
|
ActiveStructRedirects |
TArray<FStructRedirect> |
0x6c8 |
|
PreIntegratedSkinBRDFTexture |
UTexture2D* |
0x6d8 |
|
PreIntegratedSkinBRDFTextureName |
FSoftObjectPath |
0x6e0 |
|
BlueNoiseTexture |
UTexture2D* |
0x6f8 |
|
BlueNoiseTextureName |
FSoftObjectPath |
0x700 |
|
MiniFontTexture |
UTexture2D* |
0x718 |
|
MiniFontTextureName |
FSoftObjectPath |
0x720 |
|
WeightMapPlaceholderTexture |
UTexture* |
0x738 |
|
WeightMapPlaceholderTextureName |
FSoftObjectPath |
0x740 |
|
LightMapDensityTexture |
UTexture2D* |
0x758 |
|
LightMapDensityTextureName |
FSoftObjectPath |
0x760 |
|
GameViewport |
UGameViewportClient* |
0x780 |
|
DeferredCommands |
TArray<FString> |
0x788 |
|
NearClipPlane |
float |
0x798 |
|
bSubtitlesEnabled : 1 |
char |
0x79c |
|
bSubtitlesForcedOff : 1 |
char |
0x79c |
|
MaximumLoopIterationCount |
int32_t |
0x7a0 |
|
bCanBlueprintsTickByDefault : 1 |
char |
0x7a4 |
|
bOptimizeAnimBlueprintMemberVariableAccess : 1 |
char |
0x7a4 |
|
bAllowMultiThreadedAnimationUpdate : 1 |
char |
0x7a4 |
|
bEnableEditorPSysRealtimeLOD : 1 |
char |
0x7a4 |
|
bSmoothFrameRate : 1 |
char |
0x7a4 |
|
bUseFixedFrameRate : 1 |
char |
0x7a4 |
|
FixedFrameRate |
float |
0x7a8 |
|
SmoothedFrameRateRange |
FFloatRange |
0x7ac |
|
CustomTimeStep |
UEngineCustomTimeStep* |
0x7c0 |
|
CustomTimeStepClassName |
FSoftClassPath |
0x7e8 |
|
TimecodeProvider |
UTimecodeProvider* |
0x800 |
|
TimecodeProviderClassName |
FSoftClassPath |
0x828 |
|
bGenerateDefaultTimecode |
bool |
0x840 |
|
GenerateDefaultTimecodeFrameRate |
FFrameRate |
0x844 |
|
GenerateDefaultTimecodeFrameDelay |
float |
0x84c |
|
bCheckForMultiplePawnsSpawnedInAFrame : 1 |
char |
0x850 |
|
NumPawnsAllowedToBeSpawnedInAFrame |
int32_t |
0x854 |
|
bShouldGenerateLowQualityLightmaps : 1 |
char |
0x858 |
|
C_WorldBox |
FColor |
0x85c |
|
C_BrushWire |
FColor |
0x860 |
|
C_AddWire |
FColor |
0x864 |
|
C_SubtractWire |
FColor |
0x868 |
|
C_SemiSolidWire |
FColor |
0x86c |
|
C_NonSolidWire |
FColor |
0x870 |
|
C_WireBackground |
FColor |
0x874 |
|
C_ScaleBoxHi |
FColor |
0x878 |
|
C_VolumeCollision |
FColor |
0x87c |
|
C_BSPCollision |
FColor |
0x880 |
|
C_OrthoBackground |
FColor |
0x884 |
|
C_Volume |
FColor |
0x888 |
|
C_BrushShape |
FColor |
0x88c |
|
StreamingDistanceFactor |
float |
0x890 |
|
GameScreenshotSaveDirectory |
FDirectoryPath |
0x898 |
|
TransitionType |
ETransitionType |
0x8a8 |
|
TransitionDescription |
FString |
0x8b0 |
|
TransitionGameMode |
FString |
0x8c0 |
|
bAllowMatureLanguage : 1 |
char |
0x8d0 |
|
CameraRotationThreshold |
float |
0x8d4 |
|
CameraTranslationThreshold |
float |
0x8d8 |
|
PrimitiveProbablyVisibleTime |
float |
0x8dc |
|
MaxOcclusionPixelsFraction |
float |
0x8e0 |
|
bPauseOnLossOfFocus : 1 |
char |
0x8e4 |
|
MaxParticleResize |
int32_t |
0x8e8 |
|
MaxParticleResizeWarn |
int32_t |
0x8ec |
|
PendingDroppedNotes |
TArray<FDropNoteInfo> |
0x8f0 |
|
NetClientTicksPerSecond |
float |
0x900 |
|
DisplayGamma |
float |
0x904 |
|
MinDesiredFrameRate |
float |
0x908 |
|
DefaultSelectedMaterialColor |
FLinearColor |
0x90c |
|
SelectedMaterialColor |
FLinearColor |
0x91c |
|
SelectionOutlineColor |
FLinearColor |
0x92c |
|
SubduedSelectionOutlineColor |
FLinearColor |
0x93c |
|
SelectedMaterialColorOverride |
FLinearColor |
0x94c |
|
bIsOverridingSelectedColor |
bool |
0x95c |
|
bEnableOnScreenDebugMessages : 1 |
char |
0x960 |
|
bEnableOnScreenDebugMessagesDisplay : 1 |
char |
0x960 |
|
bSuppressMapWarnings : 1 |
char |
0x960 |
|
bDisableAILogging : 1 |
char |
0x960 |
|
bEnableVisualLogRecordingOnStart |
uint32_t |
0x964 |
|
ScreenSaverInhibitorSemaphore |
int32_t |
0x968 |
|
bLockReadOnlyLevels : 1 |
char |
0x96c |
|
ParticleEventManagerClassPath |
FString |
0x970 |
|
SelectionHighlightIntensity |
float |
0x980 |
|
BSPSelectionHighlightIntensity |
float |
0x984 |
|
SelectionHighlightIntensityBillboards |
float |
0x988 |
|
NetDriverDefinitions |
TArray<FNetDriverDefinition> |
0xbf8 |
|
ServerActors |
TArray<FString> |
0xc08 |
|
RuntimeServerActors |
TArray<FString> |
0xc18 |
|
NetErrorLogInterval |
float |
0xc28 |
|
bStartedLoadMapMovie : 1 |
char |
0xc2c |
|
NextWorldContextHandle |
int32_t |
0xc48 |
|