Classes

UEngine

UObject

Member Type Offset Share
TinyFont UFont* 0x30
TinyFontName FSoftObjectPath 0x38
SmallFont UFont* 0x50
SmallFontName FSoftObjectPath 0x58
MediumFont UFont* 0x70
MediumFontName FSoftObjectPath 0x78
LargeFont UFont* 0x90
LargeFontName FSoftObjectPath 0x98
SubtitleFont UFont* 0xb0
SubtitleFontName FSoftObjectPath 0xb8
AdditionalFonts TArray<UFont*> 0xd0
AdditionalFontNames TArray<FString> 0xe0
ConsoleClass UConsole* 0xf0
ConsoleClassName FSoftClassPath 0xf8
GameViewportClientClass UGameViewportClient* 0x110
GameViewportClientClassName FSoftClassPath 0x118
LocalPlayerClass ULocalPlayer* 0x130
LocalPlayerClassName FSoftClassPath 0x138
WorldSettingsClass AWorldSettings* 0x150
WorldSettingsClassName FSoftClassPath 0x158
NavigationSystemClassName FSoftClassPath 0x170
NavigationSystemClass UNavigationSystemBase* 0x188
NavigationSystemConfigClassName FSoftClassPath 0x190
NavigationSystemConfigClass UNavigationSystemConfig* 0x1a8
AvoidanceManagerClassName FSoftClassPath 0x1b0
AvoidanceManagerClass UAvoidanceManager* 0x1c8
AIControllerClassName FSoftClassPath 0x1d0
PhysicsCollisionHandlerClass UPhysicsCollisionHandler* 0x1e8
PhysicsCollisionHandlerClassName FSoftClassPath 0x1f0
GameUserSettingsClassName FSoftClassPath 0x208
GameUserSettingsClass UGameUserSettings* 0x220
GameUserSettings UGameUserSettings* 0x228
LevelScriptActorClass ALevelScriptActor* 0x230
LevelScriptActorClassName FSoftClassPath 0x238
DefaultBlueprintBaseClassName FSoftClassPath 0x250
GameSingletonClassName FSoftClassPath 0x268
GameSingleton UObject* 0x280
AssetManagerClassName FSoftClassPath 0x288
AssetManager UAssetManager* 0x2a0
DefaultTexture UTexture2D* 0x2a8
DefaultTextureName FSoftObjectPath 0x2b0
DefaultDiffuseTexture UTexture* 0x2c8
DefaultDiffuseTextureName FSoftObjectPath 0x2d0
DefaultBSPVertexTexture UTexture2D* 0x2e8
DefaultBSPVertexTextureName FSoftObjectPath 0x2f0
HighFrequencyNoiseTexture UTexture2D* 0x308
HighFrequencyNoiseTextureName FSoftObjectPath 0x310
DefaultBokehTexture UTexture2D* 0x328
DefaultBokehTextureName FSoftObjectPath 0x330
DefaultBloomKernelTexture UTexture2D* 0x348
DefaultBloomKernelTextureName FSoftObjectPath 0x350
WireframeMaterial UMaterial* 0x368
WireframeMaterialName FString 0x370
DebugMeshMaterial UMaterial* 0x380
DebugMeshMaterialName FSoftObjectPath 0x388
EmissiveMeshMaterial UMaterial* 0x3a0
EmissiveMeshMaterialName FSoftObjectPath 0x3a8
LevelColorationLitMaterial UMaterial* 0x3c0
LevelColorationLitMaterialName FString 0x3c8
LevelColorationUnlitMaterial UMaterial* 0x3d8
LevelColorationUnlitMaterialName FString 0x3e0
LightingTexelDensityMaterial UMaterial* 0x3f0
LightingTexelDensityName FString 0x3f8
ShadedLevelColorationLitMaterial UMaterial* 0x408
ShadedLevelColorationLitMaterialName FString 0x410
ShadedLevelColorationUnlitMaterial UMaterial* 0x420
ShadedLevelColorationUnlitMaterialName FString 0x428
RemoveSurfaceMaterial UMaterial* 0x438
RemoveSurfaceMaterialName FSoftObjectPath 0x440
VertexColorMaterial UMaterial* 0x458
VertexColorMaterialName FString 0x460
VertexColorViewModeMaterial_ColorOnly UMaterial* 0x470
VertexColorViewModeMaterialName_ColorOnly FString 0x478
VertexColorViewModeMaterial_AlphaAsColor UMaterial* 0x488
VertexColorViewModeMaterialName_AlphaAsColor FString 0x490
VertexColorViewModeMaterial_RedOnly UMaterial* 0x4a0
VertexColorViewModeMaterialName_RedOnly FString 0x4a8
VertexColorViewModeMaterial_GreenOnly UMaterial* 0x4b8
VertexColorViewModeMaterialName_GreenOnly FString 0x4c0
VertexColorViewModeMaterial_BlueOnly UMaterial* 0x4d0
VertexColorViewModeMaterialName_BlueOnly FString 0x4d8
DebugEditorMaterialName FSoftObjectPath 0x4e8
ConstraintLimitMaterial UMaterial* 0x500
ConstraintLimitMaterialX UMaterialInstanceDynamic* 0x508
ConstraintLimitMaterialXAxis UMaterialInstanceDynamic* 0x510
ConstraintLimitMaterialY UMaterialInstanceDynamic* 0x518
ConstraintLimitMaterialYAxis UMaterialInstanceDynamic* 0x520
ConstraintLimitMaterialZ UMaterialInstanceDynamic* 0x528
ConstraintLimitMaterialZAxis UMaterialInstanceDynamic* 0x530
ConstraintLimitMaterialPrismatic UMaterialInstanceDynamic* 0x538
InvalidLightmapSettingsMaterial UMaterial* 0x540
InvalidLightmapSettingsMaterialName FSoftObjectPath 0x548
PreviewShadowsIndicatorMaterial UMaterial* 0x560
PreviewShadowsIndicatorMaterialName FSoftObjectPath 0x568
ArrowMaterial UMaterial* 0x580
ArrowMaterialYellow UMaterialInstanceDynamic* 0x588
ArrowMaterialName FSoftObjectPath 0x590
LightingOnlyBrightness FLinearColor 0x5a8
ShaderComplexityColors TArray<FLinearColor> 0x5b8
QuadComplexityColors TArray<FLinearColor> 0x5c8
LightComplexityColors TArray<FLinearColor> 0x5d8
StationaryLightOverlapColors TArray<FLinearColor> 0x5e8
LODColorationColors TArray<FLinearColor> 0x5f8
HLODColorationColors TArray<FLinearColor> 0x608
StreamingAccuracyColors TArray<FLinearColor> 0x618
MaxPixelShaderAdditiveComplexityCount float 0x628
MaxES3PixelShaderAdditiveComplexityCount float 0x62c
MinLightMapDensity float 0x630
IdealLightMapDensity float 0x634
MaxLightMapDensity float 0x638
bRenderLightMapDensityGrayscale : 1 char 0x63c
RenderLightMapDensityGrayscaleScale float 0x640
RenderLightMapDensityColorScale float 0x644
LightMapDensityVertexMappedColor FLinearColor 0x648
LightMapDensitySelectedColor FLinearColor 0x658
StatColorMappings TArray<FStatColorMapping> 0x668
DefaultPhysMaterial UPhysicalMaterial* 0x678
DefaultPhysMaterialName FSoftObjectPath 0x680
ActiveGameNameRedirects TArray<FGameNameRedirect> 0x698
ActiveClassRedirects TArray<FClassRedirect> 0x6a8
ActivePluginRedirects TArray<FPluginRedirect> 0x6b8
ActiveStructRedirects TArray<FStructRedirect> 0x6c8
PreIntegratedSkinBRDFTexture UTexture2D* 0x6d8
PreIntegratedSkinBRDFTextureName FSoftObjectPath 0x6e0
BlueNoiseTexture UTexture2D* 0x6f8
BlueNoiseTextureName FSoftObjectPath 0x700
MiniFontTexture UTexture2D* 0x718
MiniFontTextureName FSoftObjectPath 0x720
WeightMapPlaceholderTexture UTexture* 0x738
WeightMapPlaceholderTextureName FSoftObjectPath 0x740
LightMapDensityTexture UTexture2D* 0x758
LightMapDensityTextureName FSoftObjectPath 0x760
GameViewport UGameViewportClient* 0x780
DeferredCommands TArray<FString> 0x788
NearClipPlane float 0x798
bSubtitlesEnabled : 1 char 0x79c
bSubtitlesForcedOff : 1 char 0x79c
MaximumLoopIterationCount int32_t 0x7a0
bCanBlueprintsTickByDefault : 1 char 0x7a4
bOptimizeAnimBlueprintMemberVariableAccess : 1 char 0x7a4
bAllowMultiThreadedAnimationUpdate : 1 char 0x7a4
bEnableEditorPSysRealtimeLOD : 1 char 0x7a4
bSmoothFrameRate : 1 char 0x7a4
bUseFixedFrameRate : 1 char 0x7a4
FixedFrameRate float 0x7a8
SmoothedFrameRateRange FFloatRange 0x7ac
CustomTimeStep UEngineCustomTimeStep* 0x7c0
CustomTimeStepClassName FSoftClassPath 0x7e8
TimecodeProvider UTimecodeProvider* 0x800
TimecodeProviderClassName FSoftClassPath 0x828
bGenerateDefaultTimecode bool 0x840
GenerateDefaultTimecodeFrameRate FFrameRate 0x844
GenerateDefaultTimecodeFrameDelay float 0x84c
bCheckForMultiplePawnsSpawnedInAFrame : 1 char 0x850
NumPawnsAllowedToBeSpawnedInAFrame int32_t 0x854
bShouldGenerateLowQualityLightmaps : 1 char 0x858
C_WorldBox FColor 0x85c
C_BrushWire FColor 0x860
C_AddWire FColor 0x864
C_SubtractWire FColor 0x868
C_SemiSolidWire FColor 0x86c
C_NonSolidWire FColor 0x870
C_WireBackground FColor 0x874
C_ScaleBoxHi FColor 0x878
C_VolumeCollision FColor 0x87c
C_BSPCollision FColor 0x880
C_OrthoBackground FColor 0x884
C_Volume FColor 0x888
C_BrushShape FColor 0x88c
StreamingDistanceFactor float 0x890
GameScreenshotSaveDirectory FDirectoryPath 0x898
TransitionType ETransitionType 0x8a8
TransitionDescription FString 0x8b0
TransitionGameMode FString 0x8c0
bAllowMatureLanguage : 1 char 0x8d0
CameraRotationThreshold float 0x8d4
CameraTranslationThreshold float 0x8d8
PrimitiveProbablyVisibleTime float 0x8dc
MaxOcclusionPixelsFraction float 0x8e0
bPauseOnLossOfFocus : 1 char 0x8e4
MaxParticleResize int32_t 0x8e8
MaxParticleResizeWarn int32_t 0x8ec
PendingDroppedNotes TArray<FDropNoteInfo> 0x8f0
NetClientTicksPerSecond float 0x900
DisplayGamma float 0x904
MinDesiredFrameRate float 0x908
DefaultSelectedMaterialColor FLinearColor 0x90c
SelectedMaterialColor FLinearColor 0x91c
SelectionOutlineColor FLinearColor 0x92c
SubduedSelectionOutlineColor FLinearColor 0x93c
SelectedMaterialColorOverride FLinearColor 0x94c
bIsOverridingSelectedColor bool 0x95c
bEnableOnScreenDebugMessages : 1 char 0x960
bEnableOnScreenDebugMessagesDisplay : 1 char 0x960
bSuppressMapWarnings : 1 char 0x960
bDisableAILogging : 1 char 0x960
bEnableVisualLogRecordingOnStart uint32_t 0x964
ScreenSaverInhibitorSemaphore int32_t 0x968
bLockReadOnlyLevels : 1 char 0x96c
ParticleEventManagerClassPath FString 0x970
SelectionHighlightIntensity float 0x980
BSPSelectionHighlightIntensity float 0x984
SelectionHighlightIntensityBillboards float 0x988
NetDriverDefinitions TArray<FNetDriverDefinition> 0xbf8
ServerActors TArray<FString> 0xc08
RuntimeServerActors TArray<FString> 0xc18
NetErrorLogInterval float 0xc28
bStartedLoadMapMovie : 1 char 0xc2c
NextWorldContextHandle int32_t 0xc48