UObject
namespace Offsets { namespace Classes { // Inheritance: UObject namespace UEditableMesh { constexpr auto Adapters = 0x3b8; // TArray constexpr auto TextureCoordinateCount = 0x3d0; // int32_t constexpr auto PendingCompactCounter = 0x51c; // int32_t constexpr auto SubdivisionCount = 0x520; // int32_t } } }
public static class Offsets { public static class Classes { // Inheritance: UObject public static class UEditableMesh { public const UInt16 Adapters = 0x3b8; // TArray public const UInt16 TextureCoordinateCount = 0x3d0; // int32_t public const UInt16 PendingCompactCounter = 0x51c; // int32_t public const UInt16 SubdivisionCount = 0x520; // int32_t } } }