Member | Type | Offset | Share |
---|---|---|---|
WeaponRole | EWeaponRole | 0x30 | |
PhysicsBodyNames | TArray<FName> | 0x38 | |
PhysicsBodyNameMap | TMap<EWeaponRole, FWeaponPhysicsBodyData> | 0x48 | |
DodgeDetectPreDamageWindow | float | 0x98 | |
LastChancePhysicsBody | FName | 0x9c | |
DamageKeys | TArray<FName> | 0xa8 | |
DamageKeysAfterFirstHitPerTarget | TArray<FName> | 0xb8 | |
UseCurrentWeapon | bool | 0xc8 | |
MultipleHitLockoutPerTarget | float | 0xcc | |
bExcludedHitActorsForDurationOfMontage | bool | 0xd0 | |
bUsePreAttackRaycastTest | bool | 0xd1 | |
PreAttackRayCastTestBoneStart | FName | 0xd4 |