Member | Type | Offset | Share |
---|---|---|---|
ObjectTypes | TArray<EObjectTypeQuery> | 0xb0 | |
DamageTable | UDataTable* | 0xc0 | |
DebugDrawSweep | bool | 0xc8 | |
OnHitDelegate | FMulticastInlineDelegate | 0xd0 | |
OnHitFromAbilitySystemDelegate | FMulticastInlineDelegate | 0xe0 | |
bRecordAllBoneTransforms | bool | 0xf0 | |
MaxStepAngle | float | 0xf4 | |
bApplyDamageToComponentAndActor | bool | 0xf8 | |
DefaultEffect | UGameplayEffect* | 0x100 | |
DefaultPhysicalType | EPhysicalType | 0x108 | |
DefaultElementalType | EArchonElementType | 0x109 | |
bUseParentActorsMeshInsteadOfThisActor | bool | 0x10a |