UWaterBodyGenerator > UObject
namespace Offsets { namespace Classes { // Inheritance: UWaterBodyGenerator > UObject namespace UCustomMeshGenerator { constexpr auto MeshComp = 0x28; // UStaticMeshComponent* } } }
public static class Offsets { public static class Classes { // Inheritance: UWaterBodyGenerator > UObject public static class UCustomMeshGenerator { public const byte MeshComp = 0x28; // UStaticMeshComponent* } } }