Classes

UComboAnimState

UObject

Member Type Offset Share
StateName FString 0x28
AnimMontage UAnimMontage* 0x38
EntryCondition UArchonCondition* 0x40
bCombatPlayrateAttributeEnabled bool 0x48
bOnlyUsableWhileInBleedout bool 0x49
bEntryPressTakesPrecedenceOverChords bool 0x4a
HoldReleaseTransitions TArray<FHeldActionReleaseTransition> 0x50
bRequireHoldReleaseTransition bool 0x60
HoldTimeLimit float 0x64
bScaleHoldTimeWithPlayRate bool 0x68
HeldInputMode EComboHeldInputMode 0x69
HoldStaminaDrainPerSecond float 0x6c
EvaluateOption EArchonCombatEvaluateOption 0x70
Transitions TArray<FComboInputBuffer> 0x78